Defines an object that uses drawable resources, or is one itself.
Note that some renderers, for example Godot, automatically manage drawing and don't let the user draw manually. In this case, the draw implementation should be omitted.
Draw this resource, if supported by the renderer.
Reload the resource's dependencies using the given pack list.
See Implementation
Defines an object that uses drawable resources, or is one itself.
Note that some renderers, for example Godot, automatically manage drawing and don't let the user draw manually. In this case, the draw implementation should be omitted.