isodi ~master (2022-05-09T21:53:43.7454896)
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SkeletonNode.boneEnd
isodi
resource
SkeletonNode
Position of the bone's end, relative to this node's start.
struct
SkeletonNode
float
[
3
]
boneEnd
;
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resource
SkeletonNode
variables
boneEnd
boneStart
hidden
id
mirror
name
parent
rotation
texturePosition
variants
Position of the bone's end, relative to this node's start.