RaylibAnchor

Anchor implementation for Raylib.

Constructors

this
this(Display display)

Members

Enums

DrawOrder
enum DrawOrder

Defines the order this anchor should be drawn in.

Functions

draw
void draw()
reload
void reload()

Variables

callback
void delegate() callback;

This delegate will be called every frame in order to draw. This is called within the display's Mode3D.

drawOrder
auto drawOrder;

Defines the order this anchor should be drawn in.

Inherited Members

From Anchor

__anonymous
mixin Object3D.Implement
Undocumented in source.
id
size_t id [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
make
Anchor make(Display display)

Make an anchor with the current renderer.

From WithDrawableResources

draw
void draw()

Draw this resource, if supported by the renderer.

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