saveTilemap

Save a tilemap containing the given cells.

  1. void saveTilemap(Display display, T range)
  2. void saveTilemap(Cell[] cells, T range)
    @safe @trusted
    void
    saveTilemap
    (
    T
    )

Parameters

cells Cell[]

Cells to store in the tilemap.

range T

An output range the tilemap should be written to.

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