saveTilemap

Save the display contents into a tilemap.

  1. void saveTilemap(Display display, T range)
    @safe
    void
    saveTilemap
    (
    T
    )
  2. void saveTilemap(Cell[] cells, T range)

Parameters

display Display

Isodi display to use.

range T

An output range the tilemap should be written to.

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