Get a neighbor in given direction.
Get a visual neighbour in given direction — this will take cell offset into account.
Create a cell with the current renderer.
Seed to use for RNG calls related to generation of this cell's resources.
Type of the cell.
Get the position the cell is displayed on.
Set an offset for the visual position.
Reset the offset
Display this object is connected to.
Get the current position of the object.
Get the current visual position of the object.
Add a basic implementation for the position as a property, includes a setter.
Implement the position as a const property. _position and _visualPosition must be set in constructor.
Represents a single cell in the Isodi 3D space.