Properties

Properties used to render the object.

Members

Variables

heightSteps
int heightSteps;

Number of steps for height — this number of height steps results in height difference equivalent to the distance between two neighboring blocks (of the same height).

perspective
const(Perspective)* perspective;

Perspective of the viewer, used to correctly render models and other flat objects.

resources
Rebindable!(const ResourceLoader) resources;

Resource loader to be used by this object.

tint
Vector4 tint;

Value each color channel will be multiplied by. (1, 1, 1, 1) does no changes.

transform
Matrix transform;

Transform matrix affecting the object.

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