Side

A side resource.

Constructors

this
this(RaylibCell cell, Pack.Resource!string[4] resources)

Create the side and load resources.

Members

Functions

draw
void draw()

Draw the side

Variables

cell
RaylibCell cell;

Owner object.

scale
float[4] scale;

Display scale of the sides.

textures
Texture2D[4] textures;

Textures of each side.

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