Amount of angles each multi-directional texture will provide. All angles should be placed in a single row in the image.
4 angles means the textures have a separate sprite for every 90 degrees, 8 angles — 45 degrees, and so on.
Defaults to 4.
See Implementation
Amount of angles each multi-directional texture will provide. All angles should be placed in a single row in the image.
4 angles means the textures have a separate sprite for every 90 degrees, 8 angles — 45 degrees, and so on.
Defaults to 4.